Monday, June 26, 2023

Portfolio 2 Type Writer (Week 2)

  Schedule TypeWriter / Portfolio 2 Type Writer  (Week 2)


Week 1

- Block out all parts / High poly block out


Week 2

- HighPoly (BlockOut) High Poly (Zbrush polish) Min Damage)


Week 3

- Low Poly / UV


Week 4

- Texturing / Render












Wednesday, June 21, 2023

Summer Week 3 (High Poly)

 Worked more on high poly and re did some of the block out for better parts.








Monday, June 19, 2023

Portfolio 2 Type Writer (Week 1)

 Schedule TypeWriter / Portfolio 2 Type Writer  (Week 1)


Week 1

- Block out all parts / High poly block out


Week 2

- HighPoly (BlockOut) High Poly (Zbrush polish) Min Damage)


Week 3

- Low Poly / UV


Week 4

- Texturing / Render














Thursday, June 15, 2023

Portfolio 2 Type Writer (Schedule)

 Schedule TypeWriter / Portfolio 2 Type Writer  (Week 1)


Week 1

- Block out all parts / High poly block out


Week 2

- HighPoly (BlockOut) High Poly (Zbrush polish) Min Damage)


Week 3

- Low Poly / UV


Week 4

- Texturing / Render



 

Monday, June 12, 2023

Portfolio 1 SciFi Gun (Week 4)

    Week 1. 

    - Block out ( Gun, Bullet, Table) - Completed 

    Week 2 Revised 

- High Poly Gun,( Moved High poly Bullet, Table, and UV to week 3)  - Completed

    Week 3.   Revised 

- Baking and UV ( Low Poly) (High Poly Bullet) - Completed 

    Week 4. Revised 

-    Texturing (Bullet, Gun) Lighting, Rendering - Completed


Assets List 

- Gun 

- Bullet 

- Removeable magazine


This week was the final turn in worked on final textures for the gun and bullet and touched up lighting and layout of the final renders. The part of my pipeline I liked the most was getting in engine day one and have the scene set up so I can just push updates to the engine without many issues. 













Wednesday, June 7, 2023

Summer Week 2 (High Poly)

 This Turn in I went back and blocked out the SUV as well as redid the block of the truck. Pushed the truck to right before high poly is done. At this time there is some minor details left for the truck before moving the SUV to high poly. Renders are in Zbrush. 




Monday, June 5, 2023

Portfolio 1 SciFi Gun (Week 3)

  Schedule  

    Week 1. 

    - Block out ( Gun, Bullet, Table) - Completed 

    Week 2 Revised 

- High Poly Gun,( Moved High poly Bullet, Table, and UV to week 3)  - Completed

    Week 3.   Revised 

- Baking and UV ( Low Poly) (High Poly Bullet) - Completed 

    Week 4. Revised 

-    Texturing (Bullet, Gun) Lighting, Rendering 


Assets List 

- Gun 

- Bullet 

- Table ( Maybe)

- Removeable magazine


This week I was able to push the gun and bullet to High poly, UV, and Baking. Everything has a pipeline set up so iteration can be made for quick and easy improvement. For next week I will be texturing the gun and bullet for final presentation as well as tweaking lighting and rendering.