Wednesday, September 28, 2022

Use of Composition ( Common Art)

 My inspiration for this work where the artist Sparth and Eyvind Earle. I based my composition off the rule of thirds. 






Monday, September 26, 2022

Simple Crate and Barrel (RPD)

Stage 3 of Game Asset Creation ( Substance ) 









This is the same Crate after added detail in zbrush. Some scratches and dents. 

Stage 2 of Game Asset Creation 

UE 5 Render with Texture maps on low poly model


Substance Render with Texture maps on low poly model



Stage 1 of Game Asset Creation 

This is my proxy model of the storage device from the Raccoon Police Department.

UE5 (Lumen)



Arnold 




Thursday, September 22, 2022

Basic Lighting _Common Art

 I used the Primitive shapes set up in unreal. I altered some of the material, relocated light, and shapes. 




Thursday, September 15, 2022

Monday, September 12, 2022

Thursday, September 8, 2022

Silhouettes & Thumbnails Common Art

 This is my Silhouette and thumbnails project based on the hook Shot from the Legend of Zelda Games




Monday, September 5, 2022