Schedule
Week 1.
- Block out ( Gun, Bullet, Table) - Completed
Week 2 Revised
- High Poly Gun,( Moved High poly Bullet, Table, and UV to week 3)
Week 3. Revised
- Baking and Texturing Gun / UV ( Low Poly) (High Poly Bullet and Table)
Week 4. Revised
- Texturing (Bullet, Table) Lighting, Rendering
Assets List
- Gun
- Bullet
- Table
- Removeable magazine
This week I worked on the High Poly of the gun mostly working on damaging the gun. I also fixed up The low poly and will still need to UV it. I am a little behind on the schedule but confident I catch up.
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