Thursday, December 8, 2022

Complex Model Final

 This a collection of renders of the cannon I created. The model of the cannon is the Pak 40 75mm anti-tank gun. The pipeline for this model used the high - low poly workflow baking on maps. I sculpted on high poly details and alpha details in Zbrush. Adding on dirt, color, normal, and alpha details in substance painter.


Low poly / Game ready mesh - Poly Count 36k 




Sculpted models in Zbrush 





Substance Texture Maps 


Unreal Renders with Textures 






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