This the High Poly Block Out of the Hotel Hallway. Current status of the environment is a high poly block of the chair, door, handle, light, table and wall trims. Moving forward with materials for wall and floor and high poly sculpt for tables. chair, doors, handles, light fixtures.
Week 1 - Block out and Level Layout ( May 10th )
Week 2 - Game Ready / Mid poly and UV (May 17th )
Week 3 - Texture, Material, Decal creation (May 24th)
Week 4 - Vertex Painting, Lighting , Render ( May 27th)
Assets List
1. Wall
2. Roof ( Tile )
3.Floor ( Carpet, Tile)
4. Door ( Handle + lock)
5. Small Table
6. Chair
7. Light Fixture ( Roof or Wall)
8. Wall Trim
9. Door Trim
10. Picture Frame
Materials
1. Carpet ( Clean & Dirty)
2. Wall (Clean & Dirty)
UE5 Renders
Maya Renders
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