Monday, January 23, 2023

Mod 1 - Simple Character Creation(Resurfacing and UV)

 This week we focused on Resurfacing and UV'ing. I was attempted to use basic shapes to make the low poly of the zoni. I found that using quad draw was still the best way to make the low poly of these objects. The low poly came in at 60k a bit to high I feel.

 

High Poly (Maya Render)




Low Poly (Maya Render) 60k 


Topology




UV








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