Monday, November 28, 2022

Week 14 Complex Model

 This week I baked the high poly maps and exported textures. I ran into some baking issues at first had to edit the game rez mesh to get it to bake better. After making some edits to the mesh got some decent results and moved on to texturing. My direction with texturing was to apply some age and show the cannon had been used in a battle a lot and the worn state of the cannon would tell that story.






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