Wednesday, September 28, 2022

Use of Composition ( Common Art)

 My inspiration for this work where the artist Sparth and Eyvind Earle. I based my composition off the rule of thirds. 






Monday, September 26, 2022

Simple Crate and Barrel (RPD)

Stage 3 of Game Asset Creation ( Substance ) 









This is the same Crate after added detail in zbrush. Some scratches and dents. 

Stage 2 of Game Asset Creation 

UE 5 Render with Texture maps on low poly model


Substance Render with Texture maps on low poly model



Stage 1 of Game Asset Creation 

This is my proxy model of the storage device from the Raccoon Police Department.

UE5 (Lumen)



Arnold 




Thursday, September 22, 2022

Basic Lighting _Common Art

 I used the Primitive shapes set up in unreal. I altered some of the material, relocated light, and shapes. 




Thursday, September 15, 2022

Monday, September 12, 2022

Thursday, September 8, 2022

Silhouettes & Thumbnails Common Art

 This is my Silhouette and thumbnails project based on the hook Shot from the Legend of Zelda Games




Monday, September 5, 2022

MineCraft Level(Spring of Power, Zelda Breath of The Wild)

 This is my MineCraft Level based on the Spring of Power from Zelda Breath of The Wild.